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Texturing and Modeling

A Procedural Approach

Autorzy: David S. Ebert Wydawnictwo: Elsevier Science Data wydania: 2014 Język publikacji: Angielski Liczba stron: 363 Formaty publikacji: EAN: 9781483297026 ISBN: 9781483297026 Kategoria: Graphics programming Indeks wydawcy: 9781483297026 Nota bibliograficzna: -

Opis

Congratulations to Ken Perlin for his 1997 Technical Achievement Award from the Academy of Motion Picture Arts and Science Board of Governors, given in recognition of the development of "Turbulence", Perlin Noise, a technique discussed in this book which is used to produce natural appearing textures on computer-generated surfaces for motion picture visual effects. Dr. Perlin joins Darwyn Peachey (co-developer of RenderMan(R), also discussed in the book) in being honored with this prestigious award.


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* Written at a usable level by the developers of the techniques
* Serves as a source book for those writing rendering systems, shaders, and animations.
* Discusses the design and implementation of noise functions.
* Contains procedural modeling of gases, hypertextures, mountains, and landscapes.
* Provides a toolbox of specific procedures and basic primitive functions for producing realistic images.
* Procedures are presented in C code segments or in Renderman shading language.
* 3.5" disk contains the code from within the book for easy implementation

Spis treści

  • Front Cover 2
  • Texturing and Modeling: A Procedural Approach 5
  • Copyright Page 6
  • Table of Contents 7
  • Preface 11
  • Acknowledgments 13
  • Author Addresses 15
  • Chapter 1. Introduction 17
    • Why Proceduralism 17
    • Organization 18
    • Aim of This Book 18
  • Chapter 2. Building Procedural Textures 21
    • Introduction 21
    • Procedural Pattern Generation 31
    • Aliasing and How to Prevent It 65
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