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    Elsevier Science, 2001 ISBN: 9780080520711
    Description:

    As the visual effects industry has diversified, so too have the books written to serve the needs of this industry. Today there are hundreds of highly...

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    MEL Scripting for Maya Animators

    Mark R. Wilkins

    Chris Kazmier

    Elsevier Science, 2005 ISBN: 9780080470719
    Description:

    Trying to learn Maya programming from the documentation can be daunting whether or not you are a programmer. The first edition of MEL Scripting for...

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    Elsevier Science, 2008 ISBN: 9780080922409
    Description:

    Geometric Measure Theory, Fourth Edition, is an excellent text for introducing ideas from geometric measure theory and the calculus of variations to...

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    Computer Animation Complete: All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques

    Rick Parent

    David S. Ebert

    David Gould

    Markus Gross

    Chris Kazmier

    Charles John Lumsden

    Richard Keiser

    Alberto Menache

    Matthias Müller

    F. Kenton Musgrave

    Mark V. Pauly

    Darwyn Peachey

    Ken Perlin

    Hanspeter Pfister

    Jason Sharpe

    Mark R. Wilkins

    Martin Wicke

    Nicholas Woolridge

    Steve Worley

    Elsevier Science, 2009 ISBN: 9780123785640
    Description:

    A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces...

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    Elsevier Science, 2011 ISBN: 9780123814975
    Description:

    Understanding Motion Capture for Computer Animation discusses the latest technology developments in digital design, film, games, medicine, sports, and...

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    Elsevier Science, 2010 ISBN: 9780080558417
    Description:

    Visual Thinking brings the science of perception to the art of design. Designers increasingly need to present information in ways that aid their...

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    Elsevier Science, 2012 ISBN: 9780124159730
    Description:

    Driven by demand from the entertainment industry for better and more realistic animation, technology continues to evolve and improve. The algorithms...

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