Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have...
Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through...
This book explores issues surrounding all aspects of visual collection management, taken from real-world experience in creating management systems and...
Virtual Reality systems enable organizations to cut costs and time, maintain financial and organizational control over the development process...
Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop...
The gap between who designers and developers imagine their users are, and who those users really are can be the biggest problem with product...
HCI Models, Theories, and Frameworks provides a thorough pedagological survey of the science of Human-Computer Interaction (HCI). HCI spans many...
Augmented Reality (AR) is the blending of digital information in a real-world environment. A common example can be seen during any televised football...
The decades of the 1970s and 1980s were a very exciting period of discovery in the field of computer graphics. It was a time when new rendering...
Virtual Reality: Applications and Explorations provides information pertinent to the fundamental aspects of virtual reality and artificial reality...